Supreme Commander 2 Xbox360 Cheats. Gamerevolution Friday, September 13, 2013. Secrets Mass Glitch Have 2 available engineers. Take one and start making a structure (preferably something which.
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- Aug 09, 2013 well i don't realize y u posted all these points but the last one which makes sence i guess but i personally agree that if u cheat u should be able to save. I was just stating that in my general experience cheating ruins the whole experience of the game. Why play when u unlocked everything in the first 2 minutes or u just steamrolle over.
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- Read the Supreme Commander 2 review to find out why the game fails in many aspects. Cheats for Supreme Commander 2: How to Enable the Console? Supreme Commander 2 does have some very good console-based cheats. But to enable the console, you will have to edit a game file located in the Supreme Commander 2 directory.
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System: PC, X360 | Review Rating Legend | |
Dev: Gas Powered Games | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
Pub: Square Enix | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
Release: March 2, 2010 | 2.5 - 2.9 = Average | 5.0 = The Best |
Players: 1-8 | 3.0 - 3.4 = Fair | |
ESRB Rating: Everyone | 3.5 - 3.9 = Good |
Visually, Supreme Commander 2 isn't much of an upgrade, considering the original was graphically intense for 2007. Many people have difficulty getting their PCs to run the game on its highest settings. Thankfully, Gas Powered Games has managed to improve the running performance of the sequel. I was able to run the game with all of the settings maxed. Of course, I wasn't able to compare the two games to see which one sports the better visuals, so there is a possibility that some visuals were sacrificed for the sake of performance.
While it is impressive that a game can render so many units at once across such large battlefields, I can't help but think the battlefield environments look muddy, lack detail, and have no character. The terrain, aside from a few trees, craters, and wreckage, is mostly bare, and while players probably won't have time to sit and enjoy the views that much, it would have been nice to feel like the environments had some modicum of personality. The units and animations don't appear to be much different from the original at all, and they are mostly good.
The controls remain nearly unchanged from the original. Selecting units and issuing orders is still just as easy as it always has been. However, it is a little difficult to arrange your units on the battlefield, as this wasn't covered at all in the tutorial mission. Zooming all the way out still gives you the tactical view, where all the units you can see show up as colored icons, representing what type of unit they are and who they belong to. Considering the controls of the original were top-notch for an RTS, there isn't any wonder they've remained the same here.
The multiplayer game also introduces veterans to new territory as it now involves Valve's Steam community. Interestingly, I find it to be an improvement over what Supreme Commander used for its online lobby/leaderboard system, as I can remember the headaches involved with trying to connect to other players. Interestingly, however, the first time I connected to find an available game, I was amazed to only find 16 different games that I could join. I'm not sure how developed the online community is for Supreme Commander 2, but if the number of available games is any indication, it should be taken into consideration if you're a gamer with competitive multiplayer mind.
Along with the Steam integration comes a variety of other non-essential goodies like unlocks, which players will get for completing specific types of objectives. Of course, they are nothing more than virtual trophies and have no real impact on the gameplay.
Supreme Commander 2 was a sequel long-anticipated by fans. Unfortunately, most of them who prefer the complex gameplay style of the original will be disappointed. This sequel is very much an RTS hoping to capture a larger audience by introducing simpler gameplay elements. For newcomers to the series who were originally turned off by the series' high learning curve, this may be your opportunity to jump in and see what massive-scale RTS is all about. Unfortunately, if you're a veteran who isn't sure, trying a demo is the way to go.
By Derek Hidey
CCC Freelance Writer
The aging visuals aren't helped by the lifeless environments, although the increase in performance is both noticeable and welcome.
Standard RTS controls remained unchanged from the original, which is a good thing.
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The music provides nostalgic moments while the voice acting is too terrible to even laugh at.
Simplified gameplay can be hit or miss, while Steam integration and leaderboards for the multiplayer are a welcome addition. The single-player campaign remains very weak.
Not an average. See Rating legend above for a final score breakdown.
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